If you have an idea for a MOD to Outcast, then this is the place to post it! You can help others who have posted their ideas to actualy make the MODs. Discussions concerning the editing tools inside.
Moderators: Jami, SKEMETH, jfrey
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- Need the BTM tools
by Timigi » 14 Oct 2008, 10:55
- 2 Replies
- 3792 Views
- Last post by Timigi
14 Oct 2008, 23:06
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- First public Tech Demo of the open Outcast Project released!
by Dr_Ompaa » 10 Feb 2007, 4:35
- 3 Replies
- 3909 Views
- Last post by SKEMETH
16 Feb 2007, 5:40
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- looking for 2d/3d artists
by Dr_Ompaa » 5 Feb 2006, 22:09
- 2 Replies
- 2053 Views
- Last post by Dr_Ompaa
11 Feb 2006, 13:30
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- Open Outcast 2005 retrospect
by Dr_Ompaa » 1 Jan 2006, 23:25
- 2 Replies
- 4135 Views
- Last post by alcryt
21 Jan 2006, 20:47
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- new Open Outcast screens
by Dr_Ompaa » 28 Dec 2005, 10:47
- 2 Replies
- 2255 Views
- Last post by Adelpha
1 Jan 2006, 10:33
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- OpenOutcast Page online - at last we finished it
by Dr_Ompaa » 3 Feb 2004, 16:10
- 11 Replies
- 6165 Views
- Last post by toshiro
23 Dec 2004, 11:26
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- Tools of Feracin..
by ilusaodigital » 7 Aug 2004, 12:50
- 2 Replies
- 1660 Views
- Last post by ilusaodigital
16 Aug 2004, 16:33
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- Where is the pak tools?
by VGF » 25 Apr 2004, 15:00
- 3 Replies
- 2341 Views
- Last post by VGF
28 Apr 2004, 16:33
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- MOD OUTCAST¡¡¡¡¡¡¡ FAR CRY
by georgegero85 » 20 Feb 2004, 9:18
- 4 Replies
- 2944 Views
- Last post by Jub Jub
11 Apr 2004, 22:59
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- Links of the page of Malc... and Btmconv? - Page not found...
by ilusaodigital » 2 Feb 2004, 15:07
- 0 Replies
- 1200 Views
- Last post by ilusaodigital
2 Feb 2004, 15:07
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- Open Outcast - homemade "Outcast II" anyone?
by Dr_Ompaa » 30 Dec 2003, 23:13
- 20 Replies
- 8879 Views
- Last post by WiCKed
13 Jan 2004, 20:59
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- Tool : Map Viewer
by ocripper » 29 Oct 2002, 9:19
- 17 Replies
- 6717 Views
- Last post by ilusaodigital
12 Jan 2004, 15:24
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- Where to find the btmconv.exe
by ilusaodigital » 12 Jan 2004, 15:16
- 0 Replies
- 1156 Views
- Last post by ilusaodigital
12 Jan 2004, 15:16
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- just an idea - making a mod with the original engine
by caddy » 14 Dec 2003, 17:05
- 4 Replies
- 2273 Views
- Last post by GUNG HO
29 Dec 2003, 17:27
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- OUTCAST II MOD - I would like to be a part!!
by GUNG HO » 4 Dec 2003, 14:04
- 10 Replies
- 4062 Views
- Last post by Jub Jub
17 Dec 2003, 1:10
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- hey all
by mdkilla » 11 Nov 2003, 20:30
- 18 Replies
- 6792 Views
- Last post by toshiro
28 Nov 2003, 14:30
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- UT2003 model : Cutter ;)
by toshiro » 7 Nov 2003, 1:01
- 10 Replies
- 3906 Views
- Last post by Jub Jub
16 Nov 2003, 4:54
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- HK-P12 model for Maya :)
by Jub Jub » 8 Nov 2003, 3:58
- 18 Replies
- 5979 Views
- Last post by Jub Jub
15 Nov 2003, 22:51
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- Where I think we are with the mod-
by Jub Jub » 14 Nov 2003, 4:19
- 4 Replies
- 1876 Views
- Last post by Jub Jub
15 Nov 2003, 3:05
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- All right, I'm through waiting...
by Jub Jub » 4 Nov 2003, 4:58
- 22 Replies
- 6835 Views
- Last post by Jub Jub
11 Nov 2003, 3:00
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- Morrowind engine - Another possibility
by Shadow » 26 Oct 2003, 4:33
- 7 Replies
- 2278 Views
- Last post by Jub Jub
31 Oct 2003, 2:39
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- The Half-Life II engine has alot of potential... - What about a mod with it?
by Jub Jub » 6 Oct 2003, 4:29
- 8 Replies
- 2445 Views
- Last post by Jub Jub
16 Oct 2003, 3:50
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- possible mod using unreal2 engine - title says it all
by gravitone » 13 Sep 2003, 17:47
- 5 Replies
- 1787 Views
- Last post by toshiro
28 Sep 2003, 19:47
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- btm viewer needed, ocripper are you still alive??
by gravitone » 25 Sep 2003, 23:18
- 0 Replies
- 1029 Views
- Last post by gravitone
25 Sep 2003, 23:18
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- Tool : Btm Viewer
by ocripper » 6 Nov 2002, 22:23
- 5 Replies
- 1996 Views
- Last post by WiCKed
12 Sep 2003, 19:28
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- Any new developments? - Of Unreal Mod?
by Jub Jub » 15 Apr 2003, 21:06
- 1 Replies
- 1086 Views
- Last post by Jami
21 Apr 2003, 8:48
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- 3D hardware based engine/viewer
by ocripper » 2 Dec 2002, 9:57
- 3 Replies
- 1743 Views
- Last post by SKEMETH
5 Feb 2003, 14:27
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- How about Morrowind? - A Morrowind Outcast mod
by Jub Jub » 6 Jan 2003, 1:13
- 4 Replies
- 1716 Views
- Last post by Jub Jub
11 Jan 2003, 5:12
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- For all who think of working on an OC mod - My take on the situation
by Dawi » 2 Oct 2002, 16:58
- 7 Replies
- 2322 Views
- Last post by kikkum
2 Dec 2002, 10:14
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- Who know how ?
by ocripper » 23 Nov 2002, 23:15
- 0 Replies
- 1022 Views
- Last post by ocripper
23 Nov 2002, 23:15
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- Ulukai is Superman - fun pictures
by ocripper » 21 Nov 2002, 8:50
- 3 Replies
- 1634 Views
- Last post by Jub Jub
23 Nov 2002, 19:41
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- Outcast : Another Story - The official thread for the Outcast Mod
by Ash » 10 Sep 2002, 20:55
- 26 Replies
- 6644 Views
- Last post by toshiro
23 Oct 2002, 23:23
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- Some ideas for Oc...
by Olivier » 29 Sep 2002, 14:31
- 3 Replies
- 1312 Views
- Last post by Olivier
2 Oct 2002, 19:14
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- A mod... - Just tell me what you think.
by Olivier » 29 Sep 2002, 14:03
- 17 Replies
- 4035 Views
- Last post by Olivier
2 Oct 2002, 14:19
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- OUTCAST MODIFICATION - a chat about a possible OUTCAST MOD!!
by warthog » 1 Oct 2002, 19:09
- 0 Replies
- 1177 Views
- Last post by warthog
1 Oct 2002, 19:09
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- Outcast Pack Tools update
by Nuelan » 4 Sep 2002, 20:31
- 4 Replies
- 2088 Views
- Last post by SKEMETH
13 Sep 2002, 13:19
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- She....no, it's impossible !
by jfrey » 5 Sep 2002, 20:28
- 31 Replies
- 9491 Views
- Last post by MR
13 Sep 2002, 6:31
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- 3D objects in Outcast
by Nuelan » 5 Sep 2002, 7:39
- 29 Replies
- 7490 Views
- Last post by Olivier
10 Sep 2002, 18:54
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- Please Help !
by Olivier » 7 Sep 2002, 11:38
- 14 Replies
- 3975 Views
- Last post by Olivier
8 Sep 2002, 21:10
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- Sharing idea
by SKEMETH » 4 Sep 2002, 16:02
- 27 Replies
- 6817 Views
- Last post by Olivier
5 Sep 2002, 20:09
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- first!
by SKEMETH » 4 Sep 2002, 15:11
- 5 Replies
- 1736 Views
- Last post by Nuelan
5 Sep 2002, 10:40
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