3D hardware based engine/viewer

If you have an idea for a MOD to Outcast, then this is the place to post it! You can help others who have posted their ideas to actualy make the MODs. Discussions concerning the editing tools inside.

Moderators: Jami, SKEMETH, jfrey

Postby ocripper » 2 Dec 2002, 9:57

Great news,

Dmitry Andreev has finished is a latest 3D hardware based engine/viewer
of original outcast resources like landscapes, bitmaps,
sounds, fonts, meshes, characters etc...

you can find it here
www.intercon.ru/~and/oclf.rar

extract the archive in the root directory of OC and enjoy ;o)

thanx AND.

PS: he will update his site soon but you can still link the tool with the URL above.
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Postby Olivier » 4 Dec 2002, 20:28

[OO] [OO] [OO] GREAT !!!
Tu peux serrer ton poing, tu possède simplement du vide...
Ouvre ta main et tu possède le Terre entière...
Olivier
 
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Postby esopo » 28 Jan 2003, 21:08

FANTASTIC!!!! UNBELIAVABLE!!! [eek] [eek] [eek]

that's the most exciting news from a long time!
THANKS!!! [cheer]

....
the only problem...
i can't run it [B)]


this is my error log:

Code: Select all
.Start OC_viewer
.Initialize rendering system
.create Window : "OUTCAST Lives Forever by AND 2002 ( DEBUG version )"
.direct3D8 device found
-Driver      : 3dfxvs.dll, version 5.0.2195.232
-Description : Amigamerlin 2.5 for Voodoo 3
.try 512x384, fullscreen
.create device
! Error : can't create device : D3DERR_INVALIDCALL, in line :


maybe my 3d card is a bit old... [confused]
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Postby SKEMETH » 5 Feb 2003, 14:27

3dfx....direct3d...i think that the problem is here
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