Outcast Pack Tools update

If you have an idea for a MOD to Outcast, then this is the place to post it! You can help others who have posted their ideas to actualy make the MODs. Discussions concerning the editing tools inside.

Moderators: Jami, SKEMETH, jfrey

Postby Nuelan » 4 Sep 2002, 20:31

Pay attention all of you who already download the Outcast Pack Tools 2.01. There is two bugs in it. Please download the new version Outcast Pack Tools 2.02 just sent by JP Feracin.

Please, stay tuned to this thread. There, you'll be able to find all the future updates.
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Postby ocripper » 8 Sep 2002, 22:51

You can download update
unpak 2.03
packer 2.01

as well as a new tool
btmconv 0.80 (beta)

btmconv can convert BTM files into TGA files and the reverse!
[USAGE] : btmconv srcimage [altimg]
*.btm convert BTM to TGA
*.tga convert TGA to BTM (tex)
*.tga *.tga convert TGA to BTM (tex+alt)

examples,

c:\data\>btmconv.exe 6sky.btm
create a 256 colors targa file : 6sky.btm.tga

c:\data\>btmconv.exe 6tex1.tga
create a PlanarBitmap texture: 6sky.tga.btm

c:\data\>btmconv.exe nei_v1.btm
create a PlanarBitmap texture : nei_v1.btm.tga (texture image)
and a 256 grayscale targa file : nei_v1.btm_h.tga (altitude image)

c:\data\>btmconv.exe nei_v1.btm.tga nei_v1.btm_h.tga
create a PlanarBitmap voxel title : nei_v1.btm.tga.btm

c:\data\>btmconv.exe *.btm
convert all *.btm files to *.btm.tga files
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Postby Olivier » 9 Sep 2002, 18:24

Woaw thanx Ocripper ! [:)] [up]
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Postby ocripper » 13 Sep 2002, 7:17

you can download a. sfx converter tool here
sfxconv 1.00

sfx->wav
=======
sfxconv.exe kick2.sfx
-> kick2.sfx.wav

wav->sfx
=======
sfxconv.exe mynewkick.wav
-> mynewkick.wav.sfx

PS:.wav file must be in 16 bits, PCM format at 11025 or 22050Khz.
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Postby SKEMETH » 13 Sep 2002, 13:19

Cool!!!

Thanx OCripper [;)]
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