Preview published by the Dutch version of PC Zone of July 2001. Translated by Ben, edited by

Their is still a lot of work being done on Outcast 2, by the Belgian developer Appeal, but they are not revealing a lot of information on the story. It will be based/connected on/to the story of the first game, but if you have never played the first part you will be able to understand what is going on. There will be an introduction of a number of new creatures, and a new mysterious race. As opposed to part one, the characters will be a lot a more detailed, with own clothes for instance, which makes every character have a own individual look. Nice to know: 4000 polygons will be used per character. During the game night will follow day in a realistic way, and the weather will also have an effect on our hero.